Fade all cue
Fades everything that is running out, and stops it.
Settings
| Setting | What it does |
|---|---|
| Fade time | How long the move takes |
How it runs
Every running cue that carries a level ramps to zero over the fade time, and is stopped when it lands — the same thing the Fade all button and Shift+Esc do, with a length you choose per cue rather than the one in Settings.
Has a length: the fade time.
Scripting
duration only.